About CS 320

Tangible user interfaces offer a fresh way to interact with technology by blending the physical and digital worlds. Instead of relying only on a screen, mouse, or keyboard, users can control digital content by moving, touching, or gesturing with real objects. This hands-on approach makes technology more intuitive, lowers mental effort, and supports collaboration—ideal for learning, designing, problem-solving, and play. It’s a cutting-edge space where computer science meets art, engineering, and human behavior.

Discover more about Wellesley's CS 320

Who We Are

Using our unique backgrounds and interdisciplinary educations, we formed to create Illuminate.

Liora Jones

A senior at Wellesley studying MAS, and I’m interested in HCI + user experience research for technology products and services.

VV Chua

A senior majoring in Art History and MAS. I enjoy creating pieces that engage with myriad sensorial experiences and textural objects. 

Katrina Huang

A junior majoring in CS and minoring in Econ. Through my schoolwork and internships, I’ve been inspired to pursue product management.